# Créditos

## Íconos

Los íconos de habilidades, armas y equipo de Infinite Tower son de **[game-icons.net](https://game-icons.net)**,
bajo licencia **[CC BY 3.0](https://creativecommons.org/licenses/by/3.0/)**. El juego los repinta en estilo tinta
(color, contorno y sombra) sobre pergamino.

- **darkzaitzev**: acrobatic, running-ninja
- **delapouite**: avoidance, barrier, black-knight-helm, chest-armor, crosshair, diamond-ring, enrage, gauntlet, health-potion, hunter-eyes, ice-spell-cast, jump-across, lightning-dome, shield-bash, sparkles, sword-brandish, vampire-dracula
- **lorc**: axe-swing, battle-axe, bleeding-heart, bleeding-wound, bloody-sword, boots, bubbling-flask, bullets, chemical-bolt, claw-slashes, crossed-swords, crowned-explosion, crystal-wand, daggers, death-zone, fist, fizzing-flask, fluffy-cloud, focused-lightning, frozen-arrow, frozen-block, gem-pendant, ghost, heavy-lightning, ice-shield, icicles-aura, lightning-arc, lightning-helix, magic-palm, magic-portal, magic-shield, magic-swirl, on-target, portal, reaper-scythe, round-bottom-flask, scythe, shouting, snowflake-2, sword-wound, teleport, thrown-daggers, tornado, two-shadows, vortex, whirlwind, wizard-staff
- **sbed**: acid, death-skull, pulse
- **skoll**: blood, fangs, winchester-rifle
- **willdabeast**: gold-bar, orb-wand

## Música (Infinite Tower)

Pistas de **[OpenGameArt.org](https://opengameart.org)**. Todas son **CC0** (dominio público, sin obligación de crédito, igual
lo damos), salvo la del volcán, que es **[CC BY 4.0](https://creativecommons.org/licenses/by/4.0/)**.

| Archivo | Uso | Pista | Autor | Licencia |
|---|---|---|---|---|
| `music/forest.mp3` | Bosque de Musgo | [Medieval: The Bard's Tale](https://opengameart.org/content/medieval-the-bards-tale) | RandomMind | CC0 |
| `music/town.mp3` | Pueblos | [Medieval: The Old Tower Inn](https://opengameart.org/content/medieval-the-old-tower-inn) | RandomMind | CC0 |
| `music/swamp.ogg` | Ciénaga (ambiente) | [Swamp Environment Audio](https://opengameart.org/content/swamp-environment-audio) | LokiF | CC0 |
| `music/desert.ogg` | Desierto | [Desert Theme](https://opengameart.org/content/desert-theme) | yd | CC0 |
| `music/snow.ogg`, `music/snow-wind.ogg` | Nieve | [Icy Heights](https://opengameart.org/content/icy-heights) | Écrivain | CC0 |
| `music/volcano.ogg` | Volcán | [Lava Area Theme](https://opengameart.org/content/lava-area-theme) | Wolfgang_ | **CC BY 4.0** |
| `music/lab.ogg` | Laberintos | [Dark Shrine Loop](https://opengameart.org/content/dark-shrine-loop) | qubodup (remix de yd) | CC0 |
| `music/cave.ogg` | Cuevas | [Loopable Dungeon Ambience](https://opengameart.org/content/loopable-dungeon-ambience) | JaggedStone | CC0 |
| `music/combat.ogg` | Capa de combate | [Swordfight](https://opengameart.org/content/swordfight) | Kistol | CC0 |
| `music/boss.ogg` | Jefes | Encounter With The Witches, de [JRPG Pack 5 Action](https://opengameart.org/content/jrpg-pack-5-action) | Juhani Junkala | CC0 |

Los archivos no se modificaron (solo se renombraron). La noche filtra la pista del bioma en el juego.
